
Personal journal of Fred Z., veteran game-designer and occasional adventurer. Dedicated to the process of making games, storytelling, and the systems that influence both. (Opinions are solely the author's and do not reflect those of any employer.)
| Platform | Pricing | Only free issues | Publishes | Weekly | |
|---|---|---|---|---|---|
| Issues | 68 | Subscribers | Read | fredzed.substack.com |
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A scene from one of the Hircine radiant quests in Skyrim.
The thrilling conclusion of Unnamed Space Idle. Truly, one of the great stories of our time.
After enslaving enough cookie-baking grandmas and opening portals to the cookie-dimension, Cookie Clicker’s milk seas turn blood red. It’s not a subtle game.
Numbers for everyone! Yaaaaaay!
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The writers behind this newsletter.
Game designer and accidental adventurer, born in America and living in Europe. Most likely to be found out on a hike, in front of a computer, or in the corner of a bar, giving adventure prompts to anyone who joins for a drink.
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