
The best articles/videos and discussion about the art & culture of video games.
| Platform | Pricing | Freemium | Publishes | Weekly | |
|---|---|---|---|---|---|
| Issues | 211 | Founded | 6 years ago | Last Issue | 6 years ago |
| Active | |||||

Hey all,
Well, I’m happy that Video Game Deep Cuts made it past 200 newsletters! That’s the good bit. But sadly, all good things must pause, and four years into the VGDC project, I’ve decided to hang up my hat for a while on it.
Couple of...
[Time for our fourth Video Game Deep Cuts guest post, following Kyle Orland’s, Bennett Foddy’s and Brandon Sheffield’s ‘best ever game article/video’ picks. This time, writer & cultural commentator Em Reed contributes some really interestin...
[In Camouflaj’s just-out PSVR title Iron Man VR, you can definitely… punch things!]
And once again, again, we’re here with Video Game Deep Cuts on Substack. Lots of things going on, but here’s some interesting and relevant links about game...
[Yes, this is what Hylics 2 really looks like. Any more questions?]
It’s Friday, and it’s definitely time for Video Game Deep Cuts on Substack, folks. It’s interesting - I can feel the newsletter morphing beneath my feet, as it moves more...
[Actually, the very first game I worked on as a pro game designer was bundled with a 3D card.]
It’s issue number 200 (I think!) of Video Game Deep Cuts on Substack, so thanks for all of those still sticking around.
Nowadays, betwen 2,500...
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The writers behind this newsletter.
The best longread & standout articles and videos about games, every weekend. (Curated by Simon Carless.)
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