
The business and politics behind video games, but fun to read.
| Platform | Pricing | Freemium | Publishes | Twice weekly | |
|---|---|---|---|---|---|
| Issues | 192 | Founded | 3 years ago | Last Issue | 4 days ago |
| Active | |||||

Source: ADL
The Anti-Defamation League discusses tackling anti-semitism in games
China bans latest Nvidia gaming chip during Trump’s state visit
Forza Horizon 6 screeches its way to the top of the week’s releases
*...
Expect Burnham, after reading 🔥
We assess what UK political chaos means for the industry’s prospects
Console makers wobble, Tencent surges and Capcom breaks records in latest financial results
eBay rejects GameStop acquisition bid, calls it “neither credible nor attractive”
Subnautica 2 emerges in early access as our p...
Ok, ok. So there’s not a Proper VGIM this week because I’m on holiday.
But good news: I do have details about the return of the ever-popular VGIM Business Breakfast.
Hosted on Wednesday 15th July at Loading Bar in Brighton between...
Source: The European Commission
EU’s Digital Markets Act gets an average review score, like Balan: Wonderworld
Xbox to become more “affordable, personal and open”, says bigwigs
Housemarque’s Saros delivers shooty fun i...
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The writers behind this newsletter.
Founder Half-Space Consulting | Creator of Video Games Industry Memo | Author of Power Play: Video Games, Politics and the Battle for Global Influence | https://linktr.ee/Power_play_book
A freelance journalist/consultant covering games and music. Fandom’s former Games Editor, you can now read Tom in The Guardian where he tells the human stories behind game development. Other words @ The Verge, GQ, Metal Hammer, Gamesradar, EDGE, etc
George Young is a freelance gaming writer who has written for everything from IGN to ESPN. They believe the PlayStation Vita did nothing wrong, and have written about it in print for books such as Vita Means Life and A Handheld History.
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