I write about how to create games worth your time.
Platform | Substack | Pricing | Only free issues | Publishes | Weekly |
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Issues | 18 | Subscribers | Read | adammirkowski.substack.com |
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I'm sitting in a room with a guy who just spent several hours with our unfinished game. The conversation isn’t exactly pleasant. The playtester complains:
What is the most popular game in the world? The answer is complicated. Minecraft sold over 300 million copies. PUBG has been downloaded 1.1 billion times (but it’s free). But the world of games shouldn’t be limited to digital bits.
Traditional media like books or movies usually don’t allow the audience to shape the story. Video games are different. Players not only participate in the action but may also influence how the story resolves. At least in some games: a branc...
SimCity isn’t a game series typically perceived as political, especially when talking about the first entry in the series, released in 1989. This series has never been controversial; instead, such games are perceived as intelligent entertai...
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I'm a game designer who wants to make entertainment that isn’t a waste of time. Currently: Frostpunk 2 Previously: 911 Operator (emergency services management), HELLCARD (co-op roguelike deckbuilder) and a few more.
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