
A journal by independent game designers, about their games' designs!
| Platform | Pricing | Only free issues | Publishes | Daily | |
|---|---|---|---|---|---|
| Issues | 30 | Founded | 2 years ago | Last Issue | a year ago |
| Active | |||||

By Conor Walsh (Twitter / Bluesky)
The loving couple. Left is Anatoli, right is Pyotr.
There Swings a Skull: Grim Tidings is the project I am proudest to have worked on. A narrative-horror, climate apocalypse game culminating in live immo...
by loren schmidt (bluesky / itch)
the first pixel art was embroidery. embroidered pixel art is something you make, with your hands. the finished product can be held in the hands.
this is validating to me. it is also, at best, complicated...
By Pablo F. Quarta (Bluesky / Instagram)
You can find and play Atuel for free on https://matajuegos.itch.io/atuel
Text within this block will maintain its original spacing when published...
Welcome to Volume 3 of After Journey’s End, a game design journal by independent game designers, on their games’ designs! Each post is a brief post that focuses in on a single aspect of one of their game’s design problems. Sometimes they ev...
By Ben Drury (bluesky, website)
Play Northstar Courier Demo
Hi! I’m Ben. I’m more commonly known as “drurylain” online. You most likely know me from my work on the games I've made in collaboration with Feverdream Johnny at Feverdream Soft...
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The writers behind this newsletter.
A game design journal by independent game designers, about their games' designs!
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