
Thoughts and opinions about video games and art with a sprinkle of psychology.
| Platform | Pricing | Only free issues | Publishes | Weekly | |
|---|---|---|---|---|---|
| Issues | 5 | Founded | 4 months ago | Last Issue | a month ago |
| Active | |||||

So, the recent news of Sony stopping physical copies, Stop Killing Games gets denied by Europe and US, and GTA 6’s INSANE business model of locking out stores and immersive stories if you don't buy their premium version… It made me realized...
Humankind has a major problem with fantasy and roleplaying due to its culture system, but that system only created half of the problem. In most grand-strategy games you pick an identity such as a nation, but in Humankind they tried making t...
Protest at Rockstar North. Image from YouTube: People Make Games “The Rockstar Workers Fired Before They Could Finish GTA 6 “
A while after I graduated college, I made the decision to try and make video games. I love video games, and it ha...
Art has always been an important part of human's existence. Art can communicate a lot of things like stories, emotions, experiences, and even as a show of competence. It is exactly why I feel very odd seeing the current artistic landscape,...
Unlike premium games, free-to-play games usually have the added goal of retaining players and making them spend. It is then uncommon for free-to-play games to hyperfocus on creating this behavior using psychology in a bad faith, namely the...
Subscribers, engagement, traffic and sponsorship for Games, Art, and Psychology .
| Subscribers | Engagement | 63 | Monthly Web Visits | ||
|---|---|---|---|---|---|
| Accepts Sponsors | Estimated Cost per Ad | ||||
The writers behind this newsletter.
Architect/Gladiator player archetype. Social Psychology enjoyer. What more there is to say?
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