
Mashing away some mostly coherent thoughts about games and other things that might've pressed my (right) buttons.
| Platform | Pricing | Only free issues | Publishes | Weekly | |
|---|---|---|---|---|---|
| Issues | 43 | Founded | 3 years ago | Last Issue | 8 days ago |
| Active | |||||

Let’s play a game. I’m going to try and guess how the first hour of the last survival game you played was.
You probably woke up in an unknown place. In walkable distance there were loose branches, small rocks, perhaps some grass. To stay...
You already know by now that IO Interactive blew it out of the park with 007: First Light. Reviewers enjoyed it, players adored it, and it sold extremely well. One aspect of the game that you might’ve seen highlighted is its attention to de...
Videogames returned to just outside the town’s castle for the third year in a row of Óbidos Vila Gaming, but this edition brought a new initiative to the event: Dev Logs.
Most people who attended the Codfish Game Clinic event with Dear Villagers. Image via Codfish Academy.
Making a game is hard enough by itself, but it becomes infinitely harder when you try to sell it. Small indie teams or solo developers s...
There aren’t many gaming adjacent events happening in Portugal, but when there are, they apparently happen all at once.
Subscribers, engagement, traffic and sponsorship for Button Musher.
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|---|---|---|---|---|---|
| Accepts Sponsors | Estimated Cost per Ad | ||||
The writers behind this newsletter.
Writing about games.
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