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Playing Software

Miguel Sicart

Why do I play with computers!?

Platform
Substack
PricingOnly free issuesPublishesWeekly
Issues27Founded4 years agoLast Issuea year ago
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playingsoftware.substack.com
Artwork for Playing Software

Latest Issues

The ritual

This is the last in a series of three short works in progress that are part of my roguelike project. This newsletter will go on hiatus until January 24th, 2025.

I was there and didn’t pay much attention to it when it happened. It turns out...

a year ago
2

The Metagame

This is the first of three posts where I share work-in-progress writings related to my Roguelikes project. The following is the first pass at a reflection on metagaming, which will be edited and expanded.

What a generative AI understands a...

a year ago
1
1

The Run

The Run

What is the minimum unit of fun?

My roguelike project is guided by ambivalent formalism. On the one hand, I want to understand the structures of the roguelike. Conversely, the more formalist I get, the more I squeeze out all the f...

2 years ago
1

Simple housekeeping

Starting this Friday, I will publish short essays on specific roguelike topics. They are supposed to be quick reflections on essential issues for understanding roguelikes, but they will be explained more fully in the book. Once again, they...

2 years ago
1

Spaces moving back and forth

The following is the (3k words long!) draft of a chapter dedicated to Slay the Spire (seriously, do I need to link to it?) and deck-building games. I am still working through these arguments as part of my project on the roguelike as a poeti...

2 years ago

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    I would prefer not to

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