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Cezar Capacle talks Game Design

Cezar Capacle

Indie tabletop game design ideas, insights, discoveries, and ruminations.

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Substack
PricingOnly free issuesPublishesMonthly
Issues26Founded5 years agoLast Issue24 days ago
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Latest Issues

The purpose of a system is what it does

DISCLAIMER: This is a long one. Grab a snack and your favorite drink, and buckle up. Time to strengthen your attention span muscles.


The chief of the lizard gang approaches, hunched and deliberate, a chipped blade hanging at his h...

24 days ago
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25

The mouse moves... and tumbles

I remember my first week at architecture school. An eccentric professor walks into the classroom and gives us our first assignment:

“Design a cat with wings”

He did not elaborate.

The only requirement: the cat should be able to do all i...

2 months ago
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14

Playing Solo RPGs as the GM

Ever since I started playing solo RPGs, I noticed a behavior of mine that seemed to arise completely spontaneously.

It happened more often when I found myself at a crossroads. My character would be facing a decision: turn left or right, tr...

5 months ago
52
18

My random tables are letting me down

I gotta say, I’m getting real tired of my own ideas.

Let me explain.

I’m hosting a game of Everspark for my home group. It’s been delightful—we are over 30 sessions now, the group has great chemistry, the system clicked with everyone, an...

a year ago
38
8

What if Mausritter, but... Ironsworn?

Last week, on Free RPG Day, Isaac Williams announced the publication of the official Mausritter’s SRD. I’d assume everyone that reads this newsletter is somewhat familiar with Mausritter, but in case you are not, this is a beloved “sword-an...

a year ago
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  • Cezar Capacle

    RPG designer (he/him). I create quirky tabletop games! Buy my games and support my work!

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