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Dancing Monkeys

Shahid Kamal Ahmad

Stories for developers and others from my long life in and out of video games. I wrote Code is Just, but also Chimera, sometimes to remember, sometimes to forget.

Platform
Substack
PricingOnly free issuesPublishesWeekly
Issues105Founded3 years agoLast Issue6 months ago
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Latest Issues

The Work Is Converging

It’s been an intensely clarifying season, creatively, personally, and spiritually. Old commitments fell away naturally. I didn’t mourn them. I saw potential new paths ahead, but my grasping for them felt reflexive and half-hearted.

Over th...

6 months ago
4
1

Code is Just — The Compiled Edition

I’ve carried this for years. Today, it’s out in the world.

Code is Just began as a live Twitter thread in 2021. I didn’t plan it, I didn’t edit it — I just wrote, line by line, as the story came. What started as a list of my old game credi...

8 months ago
9
8

No One Signs a Movie Off a PowerPoint

For a decade, I’ve taught my students how to pitch. Having looked at every conceivable game pitch since my time at Virgin Interactive in the late 1990s, through my stint at Hasbro Interactive, then my START! Games venture and finally, my de...

10 months ago
11
1

The Zombies Are My Consequences

Over the last few months, I’ve been playing an awful lot of Black Ops 6. So much so that if anyone saw my stats, they might stage an intervention.

I’ve been a big fan of the Call of Duty games since Modern Warfare launched to critical accl...

a year ago
5

The Work I've Been Quietly Building

For a while now, many of you have asked me to bottle what I’ve been writing, coaching, and exploring for years — to turn Code is Just into something more structured, more teachable, more practical.

I've been quietly working on exactly that...

a year ago
2

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  • Shahid Kamal Ahmad

    I’ve been making video games, and helping people make video games since 1982.

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