Reletter
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Donkeyspace

Frank Lantz

Games, philosophy, and art in the age of AI

Platform
Substack
PricingOnly free issuesPublishesWeekly
Issues46Founded3 years agoLast Issue13 days ago
Active

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franklantz.substack.com
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Latest Issues

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I’ve lived my whole life without understanding or appreciating Soccer. My attitude about super popular things is that where there’s smoke there’s fire, so I always assumed the problem was with me, I just didn’t have the rig...

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The 500 Year Video Game

Duke Nukum(sic) Ep. 3: Trapped in the Future, 1991, Apogee Software, press F1 for help

Assuming there are people around 500 years from now, and they still do this kind of thing, are there any video games from our time that will still be ar...

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GLIPS

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Glips are puzzles designed for AI to solve. Go on, try one.

The Story of Glips

As loyal Donkeyspace readers will know, I am curious about the question of whether AI can play a game. I know AIs can generate successful s...

2 months ago
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Why No AI Games?

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Here’s a puzzle — back in 2021, when the new AI era was just kicking off, it seemed obvious (to me at least) that it would lead to new kinds of games and radically new forms of gameplay. But here we are,...

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An Introduction to Donkeyspace

Giovanni Pintori, Poster for Olivetti

It’s a new year. Let’s pretend we’re starting over. I’ll go first.

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6 months ago
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Key Facts

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Find out how many people subscribe to this newsletter.

Audience Metrics

Subscribers, engagement, traffic and sponsorship for Donkeyspace.

SubscribersEngagement73Monthly Web Visits
Accepts SponsorsEstimated Cost per Ad

SEO Reach

Where Donkeyspace ranks on Google, and how much search traffic it brings in.

Ranked Keywords260Monthly Search TrafficTop Keywords

Authors

The writers behind this newsletter.

  • Frank Lantz

    Game designer.

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