
Sensible Video Game Critique
| Platform | Pricing | Only free issues | Publishes | Twice weekly | |
|---|---|---|---|---|---|
| Issues | 55 | Subscribers | Read | gamesense15.substack.com |
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Recent posts by this newsletter. Browse the email archive.
I replayed Doom: The Dark Ages recently, and there was one song that stuck out to me this time: “Steel Beyond the Grave.” In a game filled with loud, fast music, what stands out about this song are the parts where it is slow and quiet. The ...
The indie gaming scene has no shortage of “boomer shooter” revivals - games inspired by Doom, Quake, and the like emphasizing high action, quick movement, and quicker reflexes. It’s not hard to understand why; for a while in the 2000s, boom...
I do my best to approach criticism with deliberation and care for the art form. Unlike many other critics, I never review a game I haven’t finished or, in the case of multiplayer-only experiences, played thoroughly. I tend to be a little be...
When I wrote my review for Indiana Jones and the Great Circle, I didn’t know what an “immersive sim” was. This is regrettable because Great Circle IS an immersive sim, but also understandable because immersive sims are quite niche. Looking ...
The writers behind this newsletter.
Freelance game critic focused on constructive insights. I'm interested in approaching video games with the critical rigor any mature art form deserves.
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