
Sensible Video Game Critique
| Platform | Pricing | Only free issues | Publishes | Twice weekly | |
|---|---|---|---|---|---|
| Issues | 58 | Subscribers | Read | gamesense15.substack.com |
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If anyone’s ever told you that success is all about connections, there’s perhaps no better example of such a thing than Raven Software’s rapport with id software in the ‘90s. John Romero had taken a shine to their work on the otherwise-unsu...
Even as fighting games have managed to widen the net more than ever in recent years, the long-standing stigma that these games are too “hard” remains. The approach to this for the past decade or so has been to try and remove perceived entry...
I’ve always believed that “perfection” is a sort of unattainable thing in our imperfect world, but most video games do not agree with me. They present a set of problems which players are challenged to solve, and the most fun comes when you’...
I replayed Doom: The Dark Ages recently, and there was one song that stuck out to me this time: “Steel Beyond the Grave.” In a game filled with loud, fast music, what stands out about this song are the parts where it is slow and quiet. The ...
The writers behind this newsletter.
Freelance game critic focused on constructive insights. I'm interested in approaching video games with the critical rigor any mature art form deserves.
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