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Gamedev for dummies

Dario Maggiorini

Perché il GameDev può essere alla portata di tutti! Ogni settimana consigli e spunti per chi vuole provare a sviluppare video giochi.

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Substack
PricingOnly free issuesPublishesWeekly
Issues10SubscribersRead gamedevfordummies.substack.com

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Latest Issues

Recent posts by this newsletter. Browse the email archive.

Le dinamiche del gioco online

Il gioco online rappresenta una parte molto importante della produzione videoludica moderna. Infatti, se lavoriamo per un grande studio, quando si propone un nuovo gioco, l'immancabile domanda del marketing è: "è prevista una modalità onlin...

a month ago
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Il game developer che sta scomparendo

Un paio di settimane fa ho avuto l'ennesima discussione con una persona che non capisce (o non vuole capire) i vari ruoli all'interno di un team per lo sviluppo di videogiochi. Una discussione che stata poi inevitabilmente appiattita (banal...

a month ago
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Progettati per essere stupidi

C'è una cosa di cui non riusciamo a fare a meno di parlare da almeno due anni: l'intelligenza artificiale. Dentro ogni videogioco che si rispetti c'è una parte di intelligenza artificiale, certo! Abbiamo degli NPC che si muovono e che inter...

a month ago
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Come spiegare a Unity quello che vogliamo fare

Secondo appuntamento con Unity. Stavolta vedremo come aggiungere interattività agli oggetti nella scena scrivendo del codice in C#.

2 months ago
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  • Dario Maggiorini
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