
I give players and game masters advice, training, and tools to roleplay with more ease, tell brilliant stories at the table, build a gaming ensemble that sticks together, prepare less, and play more!
| Platform | Pricing | Only free issues | Publishes | Weekly | |
|---|---|---|---|---|---|
| Issues | 6 | Founded | 3 months ago | Last Issue | 7 days ago |
| Active | |||||

TL;DR: You might die, but it will be worth it.
Splitting the party, in TTRPGs is exactly what it sounds like. The group splits up and goes off to do separate things. “Don’t split the party,” has become a meme because if any of the groups r...
Picture this: the ranger is trying to headlock a dragon, the rogue and the bard are wrestling over the Lyre of The Goblin God, the paladin is having a crisis of faith in the corner, and they each need a ruling from their DEEPLY OVERWHELMED...
Most people are scared to roleplay. They find it impenetrable or embarrassing. That’s in part because we’ve been conditioned to think of roleplaying as adopting accents and mannerisms, embodying elaborate backstories, and having heart wrenc...
Sometimes your game group wants to tell a story of being damned blood drinkers, wrestling to hang on to the last vestiges of your humanity. Sometimes you want to feel the pain of your character as they sacrifice their last mortal friend to...
Player or game master, you’ve probably had this experience: It’s your turn for your character to do something, everyone’s looking at you, but you can’t think of anything to do, and the momentum of the game takes a dip.
Subscribers, engagement, traffic and sponsorship for Improv for TTRPGs.
| Subscribers | Engagement | 67 | Monthly Web Visits | ||
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| Accepts Sponsors | Estimated Cost per Ad | ||||
The writers behind this newsletter.
James has performed for The Second City Theatricals, iO, and The Annoyance. He holds an MFA in prose and poetry from Northwestern University. With over 20 years' TTRPG experience, he publishes adventures with GNAW guild and teaches improv for TTRPGs.
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