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Artwork for Interactive Noise

Interactive Noise

Frédérick Maheux

Recommendations of noisy video games, interactive experiences, and other unfathomable digital entities.

Platform
Substack
PricingOnly free issuesPublishesMonthly
Issues6SubscribersRead interactivenoise.substack.com

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Latest Issues

Recent posts by this newsletter. Browse the email archive.

Interactive Melodies 002

Silent Hill 2 (PS5) – Bloober Team’s titles were always hit or miss for me. Their horrific rollercoasters fully employ spatial narrative potentials and visual effects to great results (Observer, Layer of Fear 2) but function because they of...

10 days ago
2
0

Interactive Melodies 001

A few words about less noisy games.

4 months ago
1
1

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Authors

The writers behind this newsletter.

  • Frédérick Maheux

    PhD candidate UQAM. Video games as training tools for the chthulucene. Industrial hymns through Un Regard Froid.

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