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Artwork for Interactive Noise

Interactive Noise

Frédérick Maheux

Recommendations of noisy video games, interactive experiences, and other unfathomable digital entities.

Platform
Substack
PricingOnly free issuesPublishesMonthly
Issues13SubscribersRead interactivenoise.substack.com

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Latest Issues

Recent posts by this newsletter. Browse the email archive.

Interactive Melodies 004

Everything (Steam Deck) – A clever trip that hammers home—in bright, joyful colors—that we’re specks of nothing in the grand scheme of (every)thing, and that a single speck can still wreck space-time logic. Excellent ending.

2 months ago
1
0

Interactive Noise 008

VILE: Exhumed by Final Girl Games – link

4 months ago
4
1

Interactive Noise 007

Some of you may remember the previous manifestation of this blog on my artist website (lots of stuff for newcomers to discover over here). One thing that has always fascinated me is the specific obsessions spread across various creators liv...

4 months ago
5
0

Interactive Melodies 003

Kuon (PS2) – I had the opportunity to play this highly sought-after (and extremely expensive) PS2 survival horror by From Software. Gameplay-wise, there's nothing here of high interest – especially with two repetitive scenarios to play thro...

6 months ago
6
0

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Authors

The writers behind this newsletter.

  • Frédérick Maheux

    PhD candidate UQAM. Video games as training tools for the chthulucene. Industrial hymns through Un Regard Froid.

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