A newsletter about leading and producing TTRPG projects, as well as my creative work.
Platform | Substack | Pricing | Only free issues | Publishes | Weekly |
---|---|---|---|---|---|
Issues | 30 | Subscribers | Read | jarofeyes.substack.com |
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Recent posts by this newsletter. Browse the email archive.
TL;DR: This post covers creating and coordinating a feedback process. It includes takeaways from what I did right (and wrong) on Encounter in the Radiant Citadel.
TL;DR Today I'm featuring three friends and colleagues making games (including one that I'm involved in): Defy the Gods (I'm developmental editing this queer sword and sorcery game), From Midgard to Eternity (A new solo TTRPG from Armanda, ...
It is the final 72 hours for Jukebox. If you've been meaning to snag a copy, now’s a great time to do so!
TL;DR: I talk with Iliadele (Lia) about making the Jukebox cover art. We use the cover as a case study for working with artists, including: reaching out, writing art briefs, communicating on art iterations, and more.
Other publications recommended by the authors of this newsletter.
The writers behind this newsletter.
TTRPG designer and project lead with a background in instructional design and programming (Peace Corps, Udacity, Google). ‘23 Storytelling Collective Creative Laureate & BBC PoC Scholar. Portfolio: www.jarofeyes.com/projects
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