
I’m Chris. Every Sunday, I’m looking back at what it was actually like to be a gamer during the early days of PlayStation. So grab a drink and join me while I dive back into the era of demo discs and wired controllers.
| Platform | Pricing | Only free issues | Publishes | Weekly | |
|---|---|---|---|---|---|
| Issues | 92 | Founded | 5 years ago | Last Issue | 8 days ago |
| Active | |||||

The Summer Game Fest reveal of Alien: Isolation 2 did the usual thing, which is to say, build a great deal of hype without showing much of anything. Driven by intense music and lightning-fast edits, the trailer offers no release date—only t...
Mention Metal Gear Solid and Kojima's love of breaking the fourth wall isn't far behind. It's a fun bit of gaming trivia I often reminisce over with mates now well into their forties.
We all remember where we were when the game first reach...
Every object on screen is about to become a name tag.
You start small.
A few coins, a thumbtack, a piece of candy. The katamari is the size of a marble and the world is enormous, full of things you can’t yet touch, sofas and dogs and par...
Source: Pexels
Our house already had a DVD player by the time the PlayStation 2 arrived, a silver Panasonic thing that lived under the telly in the living room and really only ever played whatever my parents had rented from Xtravision* on...
The third form, mid-overdrive, doing exactly what Mizuguchi promised.
You boot it up and the menu is already doing something to you.
A low pulse, geometric shapes folding into themselves, the suggestion that an alien world always existed...
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The writers behind this newsletter.
Hi, I’m Chris. I write about PlayStation nostalgia and do deep dives into the games and culture I loved growing up in the 90s and 00s.
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