
Game reviews, interviews, and internet culture debriefs from freelance writer and creative consultant Jordan Oloman.
| Platform | Pricing | Only free issues | Publishes | Weekly | |
|---|---|---|---|---|---|
| Issues | 60 | Founded | 4 years ago | Last Issue | 12 days ago |
| Active | |||||

It’s hard to believe that it’s been more than five years since I first played Valheim, Iron Gate’s Norse-themed survival game. In the halcyon Spring of 2021, when the game had just launched into early access, I remember cajoling my friends...
“Liminal, she thinks, getting out of the cab by what had been the musty, multileveled cave of Kensington Market, with its vanished mazes of punk and hippy tat. Liminal. Katherine McNally’s word for certain states: thresholds, zones of trans...
This interview was originally published on Postmode.org in October 2025, but never made it to Substack. Given that Ghost of Yotei Complete Edition is launching on October 1, and that we learned more about Most Wanted mode and the Echoes of...
Onimusha: Way of the Sword is quite the rollercoaster. An old-school approach to pacing means you’re stuck without some key abilities in its linear opening hours, which exacerbates the forgettable narrative and makes an already-unforgiving...
Unfortunately, I did not go to Edinburgh’s Rockstar North in July to see hands-off gameplay of GTA 6 — or ask co-studio head Rob Nelson any questions. You’ll have to rely on IGN, The New York Times, TroisCouleurs and Famitsu for proper prev...
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The writers behind this newsletter.
The Postmode Newsletter: Game reviews, interviews, and internet culture debriefs from freelance writer and creative consultant Jordan Oloman (The Washington Post, The BBC, The Guardian, IGN, NME, Future Games Show).
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