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Game Designer's Critical Sheet

Sina Hosseini

I help game designers level up their game systems by sharpening their spreadsheet skills, systematic thinking, and design patterns | Designing and balancing game systems

Platform
Substack
PricingOnly free issuesPublishesWeekly
Issues5SubscribersRead sinahosseini.substack.com

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Latest Issues

Recent posts by this newsletter. Browse the email archive.

Balancing and Simulating Stochastic Game Systems: A Game Designer's Guide

Imagine you’ve designed a turn-based robot fighting game. Each robot has different abilities body parts and effects. Some include random elements like “deal 2-5 damage” or “freeze for 1-3 turns” How can you possibly ensure this complex syst...

2 months ago
1
0

Understanding Stochastic Game Systems and Randomness: A Game Designer's Guide

Have you ever felt that rush when your character lands a critical hit with just a 5% chance, turning a certain defeat into an unexpected victory? Or maybe you’ve experienced the frustration of missing three 90% shots in a row in XCOM, leavi...

3 months ago
0
0

Design, Balance, and Simulate Static Game Systems: A Game Designer's Guide

Static game systems -those without randomness- are often praised for their fairness, but achieving true balance within them is far from simple. If one strategy always dominates, does the game still provide meaningful choices? If mastering t...

3 months ago
1
0

How Skill, Luck, and Systems Shape a Game : A Game Designer's Guide

Ever wondered why chess feels different from a dice-based board game? One is perfectly predictable, while the other thrives on randomness. This difference is at the core of statistical spaces in game design, and understanding it can help de...

3 months ago
1
0

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  • Sina Hosseini

    I help game designers level up their craft by sharpening their spreadsheet skills, systematic thinking, and design patterns | Designing and balancing game systems

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