
Behind-the-scenes stories from Magic the Gathering’s history and conversations with legendary creators.
| Platform | Pricing | Freemium | Publishes | Daily | |
|---|---|---|---|---|---|
| Issues | 133 | Founded | a year ago | Last Issue | 2 days ago |
| Active | |||||

It is quite fortunate to get to record the Alternate Worlds podcast, and today especially did not disappoint — here we have Bing Gordon, the legendary CMO/CCO from the first decades at Electronic Arts (and legendary VC in Silicon Valley the...
I’m reading Jordan Mechner’s books now:
“The Making of Karateka” and “The Making of Prince of Persia.”
One of our family friends told me about it, and I’m about 50 pages in and I’m hooked.
Good recommendation.
In Mechner’s book, he’s ta...
I met David Bartholow at Cornell University before pro Magic: the Gathering was a thing, and we faced off & supported each other in tournaments for many years afterwards.
David was a member of Team Deadguy, one of the top early MtG teams c...
There’s a scene in Veronica Mars where the lead character — Veronica Mars — ruins the day of some pop culture fanboys by showing her fandom off and knowing more than they do.
This is fine in spirit (although I didn’t love the scene at the...
Jeremy Cranford was the Art Director on Magic: the Gathering during my time as an R&D lead, and in my opinion, totally rocked the house.
Mirrodin was incredibly stylish and like nothing we’d done before — which one could say about Kamigawa...
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The writers behind this newsletter.
Game designer, builder, data scientist, girl dad. Author of Alternate Worlds (the book), home of the Alternate Worlds (the podcast), about life’s journey through Magic.
Games and product design leader. Ex-EA, Zynga, Outpost Games, Google. Currently building a radically different take on games at Luda.
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