
Behind-the-scenes stories from Magic the Gathering’s history and conversations with legendary creators.
| Platform | Pricing | Only free issues | Publishes | Daily | |
|---|---|---|---|---|---|
| Issues | 78 | Founded | 8 months ago | Last Issue | 4 days ago |
| Active | |||||

I once worked with a guy who had the pick of the litter regarding where he worked and the lifestyle he chose.
He was brilliant, well-liked, and had considerable experience leading large organizations through...
I’ve never written a trigger warning before, and I don’t like the words “trigger warning,” but I’ll start at the end — John doesn’t make it to today.
I don’t know much of the details, nor am I the type to seek them out, but I did want to h...
Henry Stern is a storied game designer who has delivered in many mediums — TCG, board gaming, web2 gaming, startups & mobile gaming.
Early on, he left a career that he enjoyed as a rocket scientist, to go after his passion instead and neve...
Kamigawa came at a weird time in Magic’s life.
Mirrodin went off the rails and had too many powerful cards, and R&D wanted to tone things down with Kamigawa and got a little bit defensive.
MtG: Alternate Worlds is a reader-supported publi...
Jake Theis is an INFJ, who, while I was at WotC, was a Brand Manager for Magic: the Gathering.
After that, he went off to work on Gencon, became Head of Marketing at Ravensburger, then functioned as VP of Games at Wizkids.
Jake has deep...
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The writers behind this newsletter.
Home of the Alternate Worlds podcast, with behind-the-scenes stories from veteran game makers & Magic: the Gathering legends.
I'm Justin Gary, CEO of Stone Blade Entertainment and creator of Ascension. Once the youngest Magic: The Gathering US Champion, I've designed for Marvel and Gundam. Now, I'm a digital nomad, making games and teaching creativity worldwide.
Mostly fearless explorer.
I live in San Francisco and work at the intersection of entertainment, technology, and storytelling. I am a voracious reader and recharge through movement and travel, especially when it pulls me out of routine.
Made some games and stuff...
Game industry guy. Dad. KGLW.
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