
Behind-the-scenes stories from Magic the Gathering’s history and conversations with legendary creators.
| Platform | Pricing | Freemium | Publishes | Daily | |
|---|---|---|---|---|---|
| Issues | 125 | Founded | a year ago | Last Issue | 4 days ago |
| Active | |||||

With great enthusiasm, we begin this story.
Time Spiral’s actually the only set I own — my dad asked me what I wanted for my birthday in the mid-to-late 00’s, and I said “I want a Time Spiral set.”
When I looked at the cards, I didn’t rec...
Mark Schneider is a chess master who traveled the country to play in chess tournaments as a teen.
He went on to parent three boys, all of whom played with him in the first Magic: the Gathering Pro Tour.
The youngest, Jeremy, finished 20th...
In 2007, after I left Wizards, I was referred for a job at Microsoft to become a video games evangelist.
This referral was a very nice idea, in theory.
If I worked in games, surely I was deep into video games, right?
Interviewer: “What...
Chris Galvin ran the first Midwest Regionals for Magic: the Gathering in 1996, and supported 1,300 players so well that when the time came, Wizards believed he’d be a good fit for their organized play department.
Over time, Chris helped to...
Early Pro Tour era.
A store in Frederick ran tournaments 30 minutes equidistant from Baltimore and Washington, D.C.
I don’t remember the store’s name.
It wasn’t a big store, and who knows how anyone found out they were having events.
I...
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The writers behind this newsletter.
Game designer, builder, data scientist, girl dad. Author of Alternate Worlds (the book), home of the Alternate Worlds (the podcast), about life’s journey through Magic.
Games and product design leader. Ex-EA, Zynga, Outpost Games, Google. Currently building a radically different take on games at Luda.
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