
We share a planet, but live in different worlds. Explore how to live in these stranger worlds with 3-minute reflections on our principles for a good life, shared liberty, and the pursuit of happiness.
| Platform | Pricing | Only free issues | Publishes | Weekly | |
|---|---|---|---|---|---|
| Issues | 241 | Founded | 4 years ago | Last Issue | 8 days ago |
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“The horizon of archaeology, therefore, is not a science, a rationality, a mentality, a culture; it is a tangle whose limits and points of intersection cannot be fixed in a single operation.” – Michel Foucault
For Michel Foucault (mee-shel...
“By taking contradictions as objects to be described, archaeological analysis does not try to discover in their place a common form or theme, it tries to determine the extent and form of the gap that separates them.” – Michel Foucault
The...
“I would like to show with precise examples that in analysing discourses themselves, one sees the loosening of the embrace, apparently so tight, of words and things, and the emergence of a group of rules proper to discursive practice.” – Mi...
“It is by questioning the sciences, their history, their strange unity, their dispersion, and their ruptures, that the domain of conditions appeared...” – Michel Foucault
What gives a statement its meaning? The words act as signs with cert...
Dear friends,
After spending a month digging into reality, I thought I might re-run this serial from June 2015 on the topic of Foucault’s Archaeology, that is, his methodology for examining the relationships between statements of knowledge...
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The writers behind this newsletter.
From million-selling videogames to acclaimed philosophy books, Chris is an award-winning dual class Game Designer-Philosopher who worked with Terry Pratchett and won praise from Michael Moorcock and Mary Midgley.
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