
This is Technically Entertaining. Sharp analysis on gaming, entertainment, and technology for the business leaders who know that culture is strategy. By Bastian Bergmann, author and entrepreneur.
| Platform | Pricing | Only free issues | Publishes | Weekly | |
|---|---|---|---|---|---|
| Issues | 92 | Founded | 2 years ago | Last Issue | 13 days ago |
| Active | |||||

Netflix’s gaming ambitions are dead.
This is what the majority of industry pundits have concluded following the announced closures of game developers Night School Studio (the acclaimed Oxenfree studio, which had just released the horror ga...
“The freaks are coming back.”
That’s what two older ladies said to a gaming industry friend and long-time gaming studio executive in 2018 when he attended his first Gamescom in Cologne. Eight years later, and “freaks” from all walks of lif...
NBCUniversal is exploring acquisitions of digital gaming and entertainment companies once it separates from Comcast, according to a Reuters exclusive that ran in late June. No deal is imminent, and any move would come well after the split c...
"I hope they at least remove the Prancing Horse from that car."
Luca di Montezemolo, former CEO of Ferrari, didn’t mince words when the luxury brand revealed its $640,000 electric vehicle, the Ferrari Luce. He bit his tongue to avoid doing...
One of the best conversations I had at Cannes Lions this year was with Jonathan Stringfield, Microsoft’s Head of Measurement Science. He has spent his entire career at the intersection of gaming and advertising, and he does not sugarcoat wh...
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The writers behind this newsletter.
Co-founder of Solsten | Author of the HBR book "Press Play - Why Every Company Needs a Gaming Strategy”
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