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Think Like A Game Designer

Justin Gary

Delivering 20 Years Of Game Design Experience Straight To Your Inbox! Unpacking Game Design Lessons And Their Applications In Everyday Life With Brilliant Game Designers From Across The Globe!

Platform
Substack
PricingFreemiumPublishesWeekly
Issues191Founded3 years agoLast Issue12 days ago
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Latest Issues

Zvi Mowshowitz—From the Magic Pro Tour to Wall Street, the Logic of Bookmaking, and the Future of AI Ethics (#105)

About Zvi

My history with Zvi Mowshowitz goes back over 20 years to our days as teammates on the Magic Pro Tour, where we won a Grand Prix and top-8ed a Pro Tour together. After his competitive gaming career and a stint designing games...

12 days ago
1

Why Cooperation Is Hard to Design

A few weeks ago, my team and I sat down to playtest a cooperative mode for our upcoming The Lord of the Rings™: Ascension™ game. On paper, the setup is a natural fit. You and your friends play as members of the Fellowship. Each player has g...

20 days ago
18
7

Nate Heiss — Removing Ego from Design, The Magic of Roguelikes, and Building Across Digital and Tabletop (#104)

About Nate Heiss

Nate Heiss is a true game design chameleon. His 25-plus year career spans from competitive Magic: The Gathering play to designing iconic cards like Goblin Guide at Wizards of the Coast. He then took those skills into th...

a month ago
3
2

Iteration, Risk, and a Tiny Booth at Gen Con

Fifteen years ago I sold the first copy of Ascension. Eighteen months before that, I quit my dream job as game designer for Upper Deck Entertainment. I’d recently finished the World of Warcraft Miniatures game, a huge project that took me t...

a month ago
10
2

Mark Rosewater — Designing for Emotion, Embracing Complexity, and 28 Years of Iteration (#103)

About Mark

Mark Rosewater is the Head Designer for Magic: The Gathering and one of the most influential voices in modern game design. With decades of experience shaping one of the most successful and enduring games in the world, Mark h...

a month ago
6

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  • Justin Gary

    I'm Justin Gary, CEO of Stone Blade Entertainment and creator of Ascension. Once the youngest Magic: The Gathering US Champion, I've designed for Marvel and Gundam. Now, I'm a digital nomad, making games and teaching creativity worldwide.

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