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Think Like A Game Designer

Justin Gary

Delivering 20 Years Of Game Design Experience Straight To Your Inbox! Unpacking Game Design Lessons And Their Applications In Everyday Life With Brilliant Game Designers From Across The Globe!

Platform
Substack
PricingFreemiumPublishesWeekly
Issues188Founded3 years agoLast Issue12 days ago
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Latest Issues

Iteration, Risk, and a Tiny Booth at Gen Con

Fifteen years ago I sold the first copy of Ascension. Eighteen months before that, I quit my dream job as game designer for Upper Deck Entertainment. I’d recently finished the World of Warcraft Miniatures game, a huge project that took me t...

12 days ago
10
2

Mark Rosewater — Designing for Emotion, Embracing Complexity, and 28 Years of Iteration (#103)

About Mark

Mark Rosewater is the Head Designer for Magic: The Gathering and one of the most influential voices in modern game design. With decades of experience shaping one of the most successful and enduring games in the world, Mark h...

19 days ago
6

How We Ran an AI Hackathon at Stone Blade

And What You Can Steal From Our Event

A two-hour meeting produced more working automation than most teams ship in a quarter.

a month ago
14
Paid

Ross Thompson—Real-World Marketing, Influencer Strategy, and Building Community That Lasts (#102)

About Ross

Ross Thompson is a marketing strategist focused on helping tabletop games and consumer brands grow through real-world connection. A veteran of the industry with over 15 years of experience in community building, events, and...

a month ago
4

UI / UX Design For Life

Design Your Environment

Your environment is like a river’s current: it can either carry you toward your goals or sweep you away from them. Most of us exhaust ourselves swimming upstream, fighting our surroundings with pure willpower. B...

a month ago
24
2

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Authors

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  • Justin Gary

    I'm Justin Gary, CEO of Stone Blade Entertainment and creator of Ascension. Once the youngest Magic: The Gathering US Champion, I've designed for Marvel and Gundam. Now, I'm a digital nomad, making games and teaching creativity worldwide.

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