
This substack charts a book I’m currently writing about the creation of Warhammer 40,000 and what we can learn from that process. Looking at Rogue Trader (1987) to 2nd edition (1993) and how GW managed to 'bottle lightning' & the creative lessons there!
| Platform | Pricing | Only free issues | Publishes | Weekly | |
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| Issues | 56 | Founded | 2 years ago | Last Issue | 17 days ago |
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Welcome back! Part 1 of this series is here. If I suggest you start there, if you’re new to the topic, as that will cover what Dark Future is and have more info on its origins. In that article I looked at the fan-theory that the Dark Future...
Dark Future was Games Workshop’s 1988 car combat game. It was not their first car combat game, that accolade goes to Battlecars, but it was the most developed one they created. I know the game well as I loved it as a kid and was lucky enoug...
Another semi-regular look at key documents in the creation of Warhammer 40,000 Rogue Trader - this time it is the White Dwarf issue 110 Let us dive in!
Here’s the entry in the book on White Dwarf 110 from the timeline of creation of Rogue...
Yes, The Odyssey film is out now and yes as a fan of epic prose poems and Ancient Greece history, I’m going to go and see it, and in IMAX too. So this has got me looking back at how this connects to 40K Rogue Trader.
(Image - A Greek...
I’ve always had a soft-spot for the Eldar in Warhammer 40,000. Initially limited to mostly being pirates and/or mercenaries (with the occasional half-Eldar Ultramarine, Illiyan Nastase) they had a sense of the enigmatic about them from the...
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The writers behind this newsletter.
Game Developer & fellow citizen of earth. Nerd & climate campaigner. Cares about democracy and a livable ecosystem. Loves gaming, SF, TTRPGs & horror
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