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Artwork for Game Studio Unlocked

Game Studio Unlocked

Sebastian Cardoso

Most indie studios don't fail because they lack talent or passion. They fail because running a studio is a completely different skill from game dev. Twenty years of hard lessons on production, leadership and studio-building to help indie studios succeed.

Platform
Substack
PricingOnly free issuesPublishesDaily
Issues42SubscribersRead gamestudiounlocked.substack.com

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Latest Issues

Recent posts by this newsletter. Browse the email archive.

A Toyota lesson game studios can learn from

By 1982, General Motors had run out of patience with its Fremont, California assembly plant and shut it down.

10 days ago
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1

An HR and payroll primer for indie game studios

Two articles in this series have already covered the legal and financial infrastructure of running a studio. This is the third: the people operations layer. How to pay your team legally, how to stay compliant across jurisdictions, what HR i...

14 days ago
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0

The game developer's career Ikigai

You get good at something while you’re in school. You ship a student project, land a job at a game studio that happened to be hiring when you graduated, in whatever city, for whatever role they had open. And then you spend the next few year...

17 days ago
9
0

How to price your indie game

You spent two, maybe three years of your life developing a video game. You put in every ounce of your energy, passion, intelligence, tenacity, collaborative skills, patience, and every other conceivable competency required to make and ship ...

22 days ago
12
7

Authors

The writers behind this newsletter.

  • Sebastian Cardoso

    20 years shipping games, from League of Legends to 5-person indie startups. Led teams at Riot, Crytek and EA. I write about how indie studios can succeed, as well the macro picture of the games industry.

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