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Games by Mondo

Mondo Davis

I'm a game designer and developer with 10 years of experience, here to lower the curtain of the board game world.

Platform
Substack
PricingOnly free issuesPublishesDaily
Issues28Founded5 months agoLast Issue2 months ago
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Latest Issues

Promised Experiences

A board game cover is a promise.

If I showed you the cover of Blood Rage and asked you what type of experience you would expect to have playing the game, you’d probably assume it would be a deeply thematic and aggressive game about dom...

2 months ago

Game Design vs. Mechanics Design

I’m not a board game designer. I’m a mechanics designer. Let’s talk about it.

It took me 4 years to get my first board game design signed by a publisher. That design was called Color Field and it was released by 25th Century Games in 2024...

3 months ago

Balance

There are two ways to balance a board game; the vibe way and the wrong way.

I’ve seen games that were clearly balanced using complex equations and sequences within spreadsheets and charts, where all of the game elements are in numeric...

3 months ago

When determining whether your game design is a viable idea, association is key.

It’s important to consider the information/decision flow of a board game sale. A prospective customer at a game store will first see the box cover on the shelf. If they’re intrigued by that cover, they’ll pick the box up and look at the box...

3 months ago

Truth Hurts

The most helpful feedback I’ve received on one of my designs was in Berlin. And it was harsh.

I was in Germany and had connected with a designer named Jeffrey Allers who lived there. He invited me to his designer group which was full of pu...

4 months ago
4

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  • Mondo Davis

    A game designer and developer with more experience than I know what to do with

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