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Ink & Dice

M. Allen Hall

M. Allen Hall is making, playing, and writing about tabletop games.

Platform
Substack
PricingOnly free issuesPublishesWeekly
Issues41Founded2 years agoLast Issuea month ago
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Latest Issues

The Challenges of Adventuring in Hell

The Baron’s Grip is in the mail, and UHF Contact is undergoing proofing by the printer. That has left me with time to focus on my next adventure, Out of the Iron Labyrinth, and the specific challenges of making adventuring in hell interesti...

a month ago
6

My Dungeon Design Process

With the completion of The Baron’s Grip, I have released my biggest collection of dungeons to date. While building the dungeons for that adventure, I had a chance to really nail down a process for designing dungeons, which I’ll lay out in t...

3 months ago
27
1

What makes an adventure Solo-Friendly?

Last month in Ink & Dice, we looked back at 2025 and everything that I had released in the last year. This month, we’ll be looking ahead at 2026 and the various projects that I have in the works and on the horizon.

A few of the projects th...

4 months ago
33
3

2025 Year in Review

The sound of Kevin McCallister screaming tells me that it’s time for a Year In Review post. I don’t have a whole lot of blog-style thoughts to share this time, but I do have a free bookmark game for you that I put together for an itch.io ja...

5 months ago
19
3

Iterative Solo Play

I played a game again. I played a game that I had already played, again. But it was the same game. Not just the same game, but the same game of the same game.

Yeah, that’s easier to explain out loud than in writing.

I recently played Thou...

6 months ago
52
6

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