
Spark your creativity as a tabletop game designer or enthusiast, and think differently about how games work. ENNIE-nominated!
| Platform | Pricing | Only free issues | Publishes | Weekly | |
|---|---|---|---|---|---|
| Issues | 231 | Founded | 4 years ago | Last Issue | 7 days ago |
| Active | |||||

Last week we looked at how Reiner Knizia’s simple game of Goal could be adapted for use in other games. This week we are looking at another simple game with a lot of potential: Yahtzee!
Most people agree that Yahtzee...
If you missed them, check out Part 1 and Part 2 of my Making Better Maps series that was recently posted. They will change how you think about game maps.
This week we are looking at a little Knizia example game that I can’t get out of my h...
This is Part 2 of a multi-part series on making better maps by thinking about them as graphs and data, based on a talk I gave at Harrisburg University in March 2026.
Last time we built a better vocabulary for discussing maps: paths, edges,...
First, I must apologize. I sent out last week’s We Are Mushrooms announcement with a broken link to the shop. The link has been fixed, so I encourage you to try it again!
This is Part 1 of a multi-part series on making better maps by think...
We are Mushrooms from Exeunt Press
Get We are Mushrooms (Print + PDF) in the shop! Skeleton Code Machine readers can use code IMAFUNGI for 10% off your order. Offer expires August 7, 2026.
You don’t move. You don’t...
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The writers behind this newsletter.
Rolling dice and making games. Creator of the ENNIE-nominated game Exclusion Zone Botanist. Writer at Skeleton Code Machine. \ud83d\udc80 #MÖRKTOBER
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