
Spark your creativity as a tabletop game designer or enthusiast, and think differently about how games work. ENNIE-nominated!
| Platform | Pricing | Only free issues | Publishes | Weekly | |
|---|---|---|---|---|---|
| Issues | 235 | Founded | 4 years ago | Last Issue | 4 days ago |
| Active | |||||

Last week we looked at how everything is auction. This week we are powering up space engines and trying to escape the DEMON SHIP! It’s a small, solo skirmish game from Black Site Studios with a particularly interesting health/action system...
Tumulus 8 “Insert coin to continue.” (cover)
Tumulus Issue 8 is shipping out to subscribers around the world!
Tumulus is a quarterly collection of analog gaming inspiration, tools, design theory, and playable...
I’ve mentioned Modern Art (Knizia, 1992) many times here at Skeleton Code Machine, but I’ve never actually covered it in detail. It’s a fascinating and deceptively simple game that is based on auctions. Let’s explore the five types of aucti...
Last week we looked at rolling and locking games like Yahtzee. This week, you’ll need to indulge me as I went down quite the rabbit hole recently. What started as reading about trick-taking games led to reading combinatorial game theory and...
Last week we looked at how Reiner Knizia’s simple game of Goal could be adapted for use in other games. This week we are looking at another simple game with a lot of potential: Yahtzee!
Most people agree that Yahtzee...
Subscribers, engagement, traffic and sponsorship for Skeleton Code Machine.
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Where Skeleton Code Machine ranks on Google, and how much search traffic it brings in.
| Ranked Keywords | 1.2k | Monthly Search Traffic | Top Keywords |
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How this newsletter ranks in the official Substack charts.
| #113 |
The writers behind this newsletter.
Rolling dice and making games. Creator of the ENNIE-nominated game Exclusion Zone Botanist. Writer at Skeleton Code Machine. \ud83d\udc80 #MÖRKTOBER
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