Learn how to improve the user interface design of your video games. Best practices, real examples and tutorials every month in your mailbox.
Platform | Substack | Pricing | Only free issues | Publishes | Weekly |
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Issues | 21 | Subscribers | Read | indieklem.substack.com |
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Have you heard of the Pareto principle or the “80-20 rule”?
If your are a bit aware of the new in the video game industry, you likely caught Gearbox Software's big announcement at Gamescom: Borderlands 4, the king of the shooter-looter genre, is set to launch by 2025.
Recently, I played Chained Together, a video game in which you climb chained to your friends through various worlds to reach the top and discover what awaits you there... Beside the gameplay, which is really cool, I was impressed by the min...
I was talking about Skyrim with a couple of friends last week and they were complaining about something: loading times. They were saying “I have time to make a coffee before the game has fully loaded the new area” or “Sometimes I avoid goin...
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Indie gamedev working on Another Door. I write about UI Design in video games. - reload and try again.
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