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Josh Writes About Game Design

Josh Hirshfield

Welcome my blog. I'm a game designer based out of Brooklyn, NY, working on a plethora of different projects. On this blog I write about my background as an interdisciplinary game designer, and reflect on different specific aspects of my experiences.

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Substack
PricingOnly free issuesPublishesWeekly
Issues9Founded3 years agoLast Issue2 years ago
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Latest Issues

Development Dive - Unwound's Custom Camera Controller

This article is a Development Dive, and kicks off a new series of articles that I'll be writing which focus on different game systems I've worked on in the past. I've received permission from each studio to release this information. If you'...

2 years ago
1

What do you think XR's analog joystick is?

This article is written exclusively for educational purposes, I do not own any of the media shown or referenced. This is a written form of a talk I’ve given at the XR Guild, as well as NYAR

Why do we keep bringing non-XR games into XR?...

2 years ago
1

Designing for Discovery: Actuated Diversification in Classic Shooter Game Design

Quick note before we start! This article is a recreation of a talk I gave at the official UnityNYC event on September 18th. If you’d like to watch this article instead of read it, you can do so by clicking here

We Constantly Learn...

3 years ago
2

Dynamic Music in Games: Building Procedural Music

The purpose of this article is purely educational. Unless otherwise specified, I do not claim to own any otherwise copyrighted material.

What are we doing here?

In this article we’re going to be briefly exploring the vast history...

3 years ago

Art Style Exploration of Godwalker

Introduction

Throughout the time I’ve spent working on Godwalker I’ve been trying to figure out what kinds of visual styles would compliment the game as a whole. In this section I aim to explain my full process of exploration as a whole...

3 years ago

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  • Josh Hirshfield

    Game Designer and Developer based out of Brooklyn, NY

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