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Artwork for MipMap

MipMap

Adam Lundrigan

MipMap explores not only the games and art of the 3D world, but the methods and tools used to produce them. Whether it's production techniques, cutting edge tools, or advice on getting projects done, MipMap will provide it all.

Platform
Substack
PricingOnly free issuesPublishesWeekly
Issues36SubscribersRead mipmap.substack.com

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Latest Issues

Recent posts by this newsletter. Browse the email archive.

Blender Basics - Game Development

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24 days ago
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Return to (Bl)ender

I’ve been in a bit of a funk as of late.

a month ago
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Keep it Simple, Keep it the Same

Can’t explicitly tell DALLE-3 to create a Counter-Strike image, but I can tell it to make something from Valve’s premier FPS title. AI is wonderful like that.

a month ago
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Red Wastes: Starting Development

With our initial adventures into Linux chronicled, it’s now time to embark on the actual journey of game development. I could continue to spend days or weeks tweaking settings, ensuring that the system is running optimally, and all sorts of...

a month ago
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Authors

The writers behind this newsletter.

  • Adam Lundrigan

    Writing about the vast complexities surrounding the 3D medium. Trying to find time to make art in between.

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