
This newsletter captures the ideas and thoughts currently rattling around in my mind, offering insights into the projects I'm working on and the concepts I'm exploring.
| Platform | Pricing | Only free issues | Publishes | Weekly | |
|---|---|---|---|---|---|
| Issues | 48 | Founded | 3 years ago | Last Issue | 6 days ago |
| Active | |||||

Over the past month, we have looked at the Declaration of Independence from many different angles.
Part 1 dealt with the mechanics of its creation. It showed how a group of men came together to produ...
Parts One and Two of this series looked at the Declaration of Independence from the two perspectives most people expect. The founders, who despite coming from different colonies, different classes, a...
On July 4, 1776, Congress published a document that changes everything. How? Announcing that the colonies were no longer British. Within days, printed copies were traveling up and down the Atlantic coa...
The time has come.
Ok, I have been writing about it for a while. Hell, I have been working on this for close to two years. I avoided, ignored it, and put it off. I only got here, to this moment, because of a friend. What is this moment? Do...
You know the date. Most Americans celebrate it without knowing what actually happened on it, or why it is July 4 and not July 2, or why the document hanging in the National Archives was not signed until August.
Subscribers, engagement, traffic and sponsorship for The Substack for Rogue Games.
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The writers behind this newsletter.
I created my first game with Lincoln Logs and Star Wars figures, and my friends loved it. From there, I kept making games. Now, with Rogue Games, I publish Colonial Gothic and more. Writing bios isn’t my thing, but creating games? That’s my passion.
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