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VI·VIII·X KUP FANTASY RPG

GMaia

A (hopefully) new way to play RPGs in order to enjoy the way and not only the destination

Platform
Substack
PricingOnly free issuesPublishesWeekly
Issues250Founded3 years agoLast Issue2 days ago
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Latest Issues

Vikings & Valkyrs Vol. 1 (L. Gillespie, 1985)

The first of a two-volume role-playing game, Vikings & Valkyrs offers a complete rules system set in a Norse world deeply rooted in genuine historical and literary sources, especially the Icelandic Eddas. That commitment to authentic mythol...

2 days ago
6
2

Project update: Less rulebook, more role-play

Sometimes the biggest innovation isn’t adding more rules. It’s asking which rules you can remove without losing anything that matters… this is the new version of VI·VIII·X Hackssential where, even from the cover, you have the idea of a new...

9 days ago
13
2

The Tombs of Valla (John Scott Clegg Co., 1980)

A 68-page digest-sized adventure and setting book by John S. Clegg, published in 1980 and accompanied by five letter-sized maps. This is the same author behind Notnaidag Robber Headquarters, and once again he delivers something that feels l...

16 days ago
16

Notnaidag Robber Headquarters (John Scott Clegg Co., 1981)

This 24-page digest-sized booklet presents itself as a generic supplement, or more precisely, a referee’s guide for fantasy role-playing games.

The book focuses on a single location embedded within a larger setting. As revealed on the fina...

23 days ago
10
3

Pirate-ninja? No, pirate-wizard: an update before summer break

Before I head off for my summer break, I wanted to share a quick update with everyone!

The last few weeks have been incredibly busy, and I’ve barely had a spare minute to dedicate to the project. Thankfully, I’ve managed to wrap up the ta...

a month ago
16
6

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  • GMaia

    RPG player, GM, collector... now author: if you feel RPGs can provide something more, if you see form only and no substance, you're not alone! You found a fellow here!

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