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Artwork for VI·VIII·X KUP FANTASY RPG

VI·VIII·X KUP FANTASY RPG

GMaia

A (hopefully) new way to play RPGs in order to enjoy the way and not only the destination

Platform
Substack
PricingOnly free issuesPublishesWeekly
Issues224SubscribersRead viviiix.substack.com

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Latest Issues

Recent posts by this newsletter. Browse the email archive.

The Manual of Aurania (Singh, Wagner, Stehle, 1978)

36-page, letter-sized booklet (unnumbered pages) with a stapled cover. It's an amateur production, and while the year is not mentioned in the manual itself, it dates back to 1978. This is the second edition; the first is extremely difficult...

6 days ago
7
0

Rules vs Rulings: I think we’re missing the real point

We’ve all seen the endless rules vs rulings posts flying around, threads that turn into philosophy seminars or solo deep dives worthy of a dissertation. I’ve written one myself!

13 days ago
16
8

Where to run a KUP game #8 - The Roburian pantheon

Disclaimer: The story of certain Electi is tied to a so‑called “Obliterated Realm”. The details of this realm will be revealed in the Cosmogony; for now, it is enough to say that the Obliterated Realm existed up until the Veil of the World,...

20 days ago
10
0

A Pindaric Flight over Railroad

I keep coming back to railroad, and the more I think about it, the more it feels slippery and philosophical, not really about play in the strict sense. I tackled it a while ago in two dedicated posts (one on agency and the second namely on ...

25 days ago
12
7

Authors

The writers behind this newsletter.

  • GMaia

    RPG player, GM, collector... now author: if you feel RPGs can provide something more, if you see form only and no substance, you're not alone! You found a fellow here!

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