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The Dragon's Den

Eric Dill

A solo ttrpg gaming blog

Platform
Substack
PricingOnly free issuesPublishesTwice weekly
Issues123Founded3 years agoLast Issue6 days ago
Active

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Latest Issues

Ideation in Game Design

The Creative Wellspring

The first stage of creativity, at least for me, is coming up with ideas. The “art” of ideation—or generating ideas—is often messy and wild. Inspiration can strike at any time, any place, for any reason. Sometimes...

6 days ago
10
14

Review: Assault on Castle Nachtenthal

Assault on Castle Nachtenthal banner, ©Aaron Best (edited)

This weekend I played the second Pulp Dreadful pamphlet game. Assault on Castle Nachtenthal brings the vibes of the Wolfenstein series of video games, as well as a touch of Lovecra...

9 days ago
6
4

The Bloody March VII

“The Bloody March” is the newest entry in my Ironbound Adventures series of modules designed for the Ironsworn RPG by Shawn Tomkin. You can pick up a copy of “The Bloody March” (PWYW) on my itch page.


Leela gathered the hefty tome a...

13 days ago
4
2

Review: Rift Town MMUGS Edition

Introduction

I first discovered through the solo gaming subreddits (I don’t remember which one). When she began posting on Substack, I immediately dropped a follow and have been keeping up with her updates, analyses, and actual plays. W...

15 days ago
6
5

The Highs and Lows of Game Design

Working cover for Bright Crescent Company, art by Eric Dill ©2026

Sunday, as is my wont, I played another small TTRPG. This time, instead of someone else’s game, I played my own. Bright Crescent Company picks up on a small tidbit from the...

16 days ago
17
14

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  • Eric Dill

    (he/him) writer, solo gamer, and TTRPG designer. Map artist (taking commissions). No AI ever.

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