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Artwork for 2042 | Play Well Die Happy

2042 | Play Well Die Happy

Stefano Cecere

Ricerche ed esercizi nell'intersezione tra educazione generativa e giochi socialmente utili, intelligenza artificiale e nuovo umanesimo, genitorialità e sistemi complessi, politica di comunità e autoliberazione. di Stefano Cecere

Platform
Substack
PricingOnly free issuesPublishesWeekly
Issues31SubscribersRead 2042.substack.com

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Latest Issues

Recent posts by this newsletter. Browse the email archive.

Impariamo creando (Escape the Museum)

* visitare un museo per ricrearlo in 3D

a month ago
3
2

WarGames - game design per la guerra e la pace

Uno strano gioco. L’unica mossa vincente è non giocare. (film WarGames)

4 months ago
5
0

884. Una terza forza

L’OnlyFans degli intellettuali, così qualcuno considera la piattaforma Substack, dove anziché corpi, feticci e prestazioni sessuali virtuali, si condividono pensieri, storie e idee (e qualcuno inizia anche a guadagnarci milioni!).

5 months ago
7
0

885. Power Play: giochi di guerra e costruire l'alternativa

\- papà ma perché gli Stati Uniti hanno attaccato l'Iran e non Israele?

5 months ago
4
0

Authors

The writers behind this newsletter.

  • Stefano Cecere

    Impact Games Developer, Researcher and Communicator, I live and work in the intersection of open-source Tech, Education, Politics and Self-liberation. Active humanist activist since 1996. Dad 2X.

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