
We are a no-profit and open source organization developing social impact games for a better world. Please join this community to design applied games, game based learning, serious games and humanitarian EdTech
| Platform | Pricing | Only free issues | Publishes | Infrequently | |
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| Issues | 16 | Founded | 2 years ago | Last Issue | a year ago |
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Last Novemeber, the International Conference on Video Games and Social Impact (CIVIS), a meeting place for professionals from the world of videogames, the third sector and cultural and educational institutions, was held at the Polo Nacional...
Every time I think about Video Games Without Borders I’m amazed: a simple idea has become an international community, small projects have generated a huge impact worldwide and a professional career has become a personal jouney during which...
On 18 and 19 November, we are organising the International Conference on Video Games and Social Impact (CIVIS) at the Polo Nacional de Contenidos Digitales (Malaga).
CIVIS is a professional event that aims to establish links between the wo...
Video Games Without Borders and a new indie team led by veteran dev Francesco Cavallari announce Hexplorando, a cozy 3D puzzle game that will challenge players to solve puzzles that unlock natural resources, human settlements, and historica...
Video Games Without Borders turns 9 years old!
It was February 2015 when our association was founded to study, develop and promote videogames for positive social impact. It has been an amazing journey so far and we are convinced that the...
Subscribers, engagement, traffic and sponsorship for Video Games Without Borders.
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The writers behind this newsletter.
Video Games Without Borders
Impact Games Developer, Researcher and Communicator, I live and work in the intersection of open-source Tech, Education, Politics and Self-liberation. Active humanist activist since 1996. Dad 2X.
Creating games for a better world
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