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Chapin’s Substack

Chapin Boyer

My personal Substack

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Substack
PricingOnly free issuesPublishesInfrequently
Issues5Founded3 years agoLast Issue8 months ago
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Latest Issues

Running Long

For the past two years, I’ve been working on my first Indie Game release: Skadi Tower (out now on mobile!). Any experienced developer will tell you that your first project should be small scale and quick to develop. Releasing is the most im...

8 months ago
4

Feathers and Cannonballs at Global Game Jam 2025

Sometimes when I think about a game I want to make, it arrives on the scene like a cannonball: fully formed, blasting aside everything else in my brain, forcing me to think about it and only it. This kind of idea is intoxicating because it...

a year ago
1

Rubbing in All the Right Ways

When we talk about friction in game design, we often talk about sanding it down: the friction of an overly complicated menu, of a slow walk speed, of a badly tuned boss fight. There’s this concept of flow that pervades game design: keep the...

a year ago
1

Getting Started and the Rule of History

The Quick Intro

Hey, folks! My name is Chapin Boyer. I’m a game designer, frequent wargame player, and unfrequent (but missing it) RPG player in Brooklyn (and originally from San Francisco, a fact my friends would say they are painfully...

2 years ago
1

Writings on Game Design

My name is Chapin, game designer, hopeless wargames enjoyer, and occasional writer. I’ll be writing and posting on game design as I labor away in the code mines for my day job.

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3 years ago

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  • Chapin Boyer

    Game designer living in NYC

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