
Whether you're working on your first board game idea or you're deep into playtesting for the 100th time, you belong here. I write about board game design: the craft, the journey, and the business side of things. Let's make some fun.
| Platform | Pricing | Only free issues | Publishes | Weekly | |
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I’d like to thank Jason Tagmire over at the Button Shy Games Substack for directly inspiring this post. It’s been so interesting reading about their days that I thought I’d try it myself… well, at least once.
Designers, my question here started as something that came up during a meeting with a publisher. While we were playtesting the latest version of one of my signed games, we were talking about the different ways to gain a power (specifically,...
Still writing your rulebook? Go check out my companion piece for rulebook structure and thought processes:
Between editing dozens of rulebooks for other designers and writing many more of my own, I’ve been really impressed with the many d...
My newest print-and-play game Rooftop Roses is on Gamefound now! Roll dice, plant roses, and control areas to score points. Go check it out =)
My notes were organized. They were clipped into a clipboard alongside my flipbook of sell sheet...
Take one basic mechanic, one twist from playtesting, one common sheet, a couple of other things… et voilà!
Rooftop Roses started out in January 2026 as my entry into our first PnP Bundle (which arrives to Gamefound on July 21, 2026 - foll...
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The writers behind this newsletter.
Award-winning board game designer. I also publish PnP games, help designers pitch their games better, develop games for clients, and advise designers on making amazing games.
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