
Whether you're working on your first board game idea or you're deep into playtesting for the 100th time, you belong here. I write about board game design: the craft, the journey, and the business side of things. Let's make some fun.
| Platform | Pricing | Only free issues | Publishes | Weekly | |
|---|---|---|---|---|---|
| Issues | 181 | Founded | a year ago | Last Issue | 42 hours ago |
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After the first 3 Habits from the first part (Empathy, Creativity and Curiosity, and Respect), let’s just jump back into it, shall we?
While Integrity is closely related to Respect, I’l...
If you’re passionate about creating board games, you know that a great idea is just the beginning. The journey from a spark of inspiration to a finished, published game is long and complex. It requires more than just clever mechanics; it de...
Most designers settle into a groove faster than they notice. You find a weight of game you enjoy making, two or three mechanics you trust, a playtest group that meets on a regular cadence, and a workflow that reliably gets a prototype onto...
Physical prototypes can be a tricky thing. On one hand, we want them to look good, to give our playtesters the sense that this has been worked on. On the other hand, it can take a long time to make a physical prototype of your game look goo...
This UK Games Expo was the biggest yet, both in terms of people visiting (51,196 unique ticket holders), the number of exhibitors (over 900), and the amount of floor space (44,000 sq meters, or 40% larger than Gen Con). It was my 7th time,...
Subscribers, engagement, traffic and sponsorship for Making Games by Chris Backe.
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Where Making Games by Chris Backe ranks on Google, and how much search traffic it brings in.
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The writers behind this newsletter.
Award-winning board game designer. I also publish PnP games, help designers pitch their games better, develop games for clients, and advise designers on making amazing games.
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