
Hacks for learning, productivity, having work-life-passion balance and finally game development!
| Platform | Pricing | Only free issues | Publishes | Weekly | |
|---|---|---|---|---|---|
| Issues | 238 | Founded | 3 years ago | Last Issue | 9 days ago |
| Active | |||||

It’s good to have role models, even among game developers. But sometimes their existence puts us down instead of lifting us.
I remember when, still in school, talking with fellow gamers about the dreams of becoming a gamedev led to some in...
So I got this question recently:
Why go through the entire history of games and recreate them if you can use AI to make those games?
And it got me thinking. Doing the 20 games challenge does seem overwhelming. But so is doing an entire ga...
One of the best practices I added to my “AGENTS.md” prompt file is that each game feature should be a plugin.
And to my joy, AI has already made basic implementations according to what the code does and what it (AI) is supposed to do abou...
So, what do you know… I actually did it… I vibe-coded a game prototype…
(still learning how to do screen grabs on a MacBook, though)
How did I do it?
I just did. Hesitations later (which means now).
Photo by Van Tay Media on Unsplash...
Remember when I said I needed to build a knowledge base to vibe code properly? Yeah, fuck that shit. Gonna figure it out as I go.
I realized that this will be yet another thing people do, just to not do the thing they were supposed to be d...
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The writers behind this newsletter.
I build roads for wannabe indie game devs. I'm the guy you know from the sandbox that did a little more than you did. And I want to help you get better! Also: .NET Developer | Gamer (Switch, PC) | Catholic | Nerd | Husband | Father
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