
Video game industry analysis and reviews from an Australian perspective.
| Platform | Pricing | Freemium | Publishes | Weekly | |
|---|---|---|---|---|---|
| Issues | 135 | Founded | 2 years ago | Last Issue | 6 days ago |
| Active | |||||

Marvel’s Wolverine faces some stiff competition come September. Source: Sony.
Summer Game Fest has come and gone, and with it another week filled with hype, promises and a lot of game trailers. But there were a few differences this time ar...
Can lightening strike twice for Frosty Games Fest? Source: Frosty Games Fest.
Weeks out from last year’s debut Frosty Games Fest, one of its organisers, Amy Potter-Jarman, wouldn’t commit to a second show. “Was it meaningful to developers...
Suddenly, Rick Salter found himself rearranging his furniture in his living room.
It was the last thing the industry veteran and co-founder of Sydney’s Hojo Studios expected to be doing as a first-time judge for the Australian Game Develop...
Waiting for Saros to come out on PC? It’s now looking a lot less likely. Source: Housemarque.
Talk about a backflip.
This week, Sony killed its plans to port existing PlayStation Studio exclusive games (Ghost of Yotei, Saros) onto other p...
With over 21,000 games launching on Steam last year, thinking outside of the box has become a necessity.
When it comes to creating a game, you might think the biggest pain point is the idea, or the design. Finding funding to get it off the...
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The writers behind this newsletter.
I'm an Australian gamer and former tech journalist. Primarily on Substack to practice my old craft and tell unique stories about games and the gaming industry. Get in touch via email ([email protected]) or via Signal (harrisonpolites.90).
B2B product marketer for SaaS, writing about marketing and fractional work!
Lover of writing, literature and vintage tech with a focus on gaming.
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