
Videogame industry analysis and reviews from an Australian perspective.
| Platform | Pricing | Only free issues | Publishes | Weekly | |
|---|---|---|---|---|---|
| Issues | 150 | Founded | 3 years ago | Last Issue | 4 days ago |
| Active | |||||

The PlayIndies team finding time for a quick pic at Gamescom. Head of Product Antonio Perez, with cofounders Keith Muelas and Kate Hall. Source: PlayIndies
Kate Hall could be best described as a blur at Gamescom. Blink and you would miss h...
In today’s gaming landscape, its either go big or go home. And that’s exactly what Cassette Beast’s sequel has done. Source: Steam.
Understatement of the year, but there’s no shortage of games at Gamescom. With every booth sold out this ye...
Gamescom at midday on Thursday, the event’s “quietest” day.
There’s some conventional wisdom floating around the show floor of Gamescom, which runs in Cologne, Germany till this Sunday.
Most in the industry, including the media, attend...
My future as a human sardine, as Gamescom 2026 expects more record-setting crowds. Source: Gamescom
The notifications were piling up. The emails were pouring in. Ever since my media registration for Gamescom had been confirmed, I’d opened...
It wouldn’t be a JRPG without at least some cross-dressing, and a french maid outfit or two.
If there’s one downside to being a modern fan of a particular videogame series, it’s that these days it’s a long time between drinks. My sympathi...
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The writers behind this newsletter.
I'm an Australian gamer and former tech journalist. Primarily on Substack to practice my old craft and tell unique stories about games and the gaming industry. Get in touch via email ([email protected]) or via Signal (harrisonpolites.90).
B2B product marketer for SaaS, writing about marketing and fractional work!
\ud83c\udfae A publication about the stories in games and the ones we create while playing them. \ud83d\udcd6
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