
Video game industry analysis and reviews from an Australian perspective.
| Platform | Pricing | Freemium | Publishes | Weekly | |
|---|---|---|---|---|---|
| Issues | 142 | Founded | 2 years ago | Last Issue | 4 days ago |
| Active | |||||

Finally, a poison swamp area in a souls-like that’s actually fun!
I don’t know about everyone else, but when I read in just about every videogame media outlet that a game is good, I get a bit sceptical.
This is not to say that professio...
The unlikely origin of one of Australia’s most successful games. Source: Steam.
Have you heard of Hungry Knight? Probably not. But few may know that this was the working title of one of Australia’s greatest games of all time, Hollow Knight...
Remaster after remaster, but still no edits to this slightly awkward moment in Final Fantasy X.
Staring blankly at the Nintendo Switch store, I wonder: Will I buy my favourite videogame for the fifth time?
Later this month, an updated ver...
This year’s Queensland Games Festival in full swing. Picture: Iain Anderson.
While the mythical Queensland spirit is often applied to performances in sports, its doing-it-for-your-mates attitude has long been fuelling the state’s tight-kni...
One cube to rule them all. Source: Valve.
Just over six months ago, it was billed as Valve’s Wii moment. The launch of the Steam Machine would bridge the divide between console and PC gaming. It would also be a conduit for introducing som...
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The writers behind this newsletter.
I'm an Australian gamer and former tech journalist. Primarily on Substack to practice my old craft and tell unique stories about games and the gaming industry. Get in touch via email ([email protected]) or via Signal (harrisonpolites.90).
B2B product marketer for SaaS, writing about marketing and fractional work!
Lover of writing, literature and vintage tech with a focus on gaming.
\ud83c\udfae A publication about the stories in games and the ones we create while playing them. \ud83d\udcd6
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