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FinallyGotAroundTo by Matt Buckley

Matt Buckley

A (sometimes) weekly newsletter for when I finally get around to whatever I happen to be trying to get around to.

Platform
Substack
PricingOnly free issuesPublishesWeekly
Issues30SubscribersRead mattherus.substack.com

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Latest Issues

Recent posts by this newsletter. Browse the email archive.

How important are realistic graphics in video games?

Are realistic graphics a selling point for games anymore?

a month ago
5
2

Finally Got Around to GDC (Part 2): Inside The Hamster Ball

My first Game Developers’ Conference has come to an end. This newsletter will cover the second half of my experience, so if you want to read about the first half, such as my Day of the Devs and The MIX highlights, you can read that here.

2 months ago
5
0

Finally Got Around to GDC! (Part 1): Early Days

Happy Mar10 day! Wahoo!

2 months ago
4
0

Authors

The writers behind this newsletter.

  • Matt Buckley

    News Section Editor at Gamepressure / Founder of FinallyGotAroundTo.com / Weekly Newsletter featuring thoughts on video games and indie game reviews!

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