
A series exploring the game design, stories and culture of unscripted television.
| Platform | Pricing | Only free issues | Publishes | Weekly | |
|---|---|---|---|---|---|
| Issues | 10 | Subscribers | Read | xleighalexanderx.substack.com |
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One of the most common things I hear about unscripted TV from people who do not watch it is, like, “but OMG, isn’t it so trashy? Isn’t it so exploitive?” as if all the participants are innocent dummies who have no idea what will happen when...
When I first started watching unscripted television back in the Y2K Times (it’s no coincidence to me that reality TV and the rise of the mainstream internet occurred in tandem!), it quickly became uncommon for any participant to even acknow...
The junction of reality shows and game design is so interesting to me because even the shows that aren’t games or competitions themselves are interactive for the viewer in their way. So far in this series, we’ve looked at a few design compo...
Been on computers since little; I made my first internet profile when I was 12 or 13 years old. It was the early 1990s, and I got online via my Dad’s black-and-white Macintosh computer, with all the screams you’d expect from a modem.
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The writers behind this newsletter.
Leigh Alexander is a multidisciplinary writer and narrative designer for games, working at the junction of storytelling and tech.
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