
A series exploring the game design, stories and culture of unscripted television.
| Platform | Pricing | Only free issues | Publishes | Weekly | |
|---|---|---|---|---|---|
| Issues | 12 | Founded | 2 years ago | Last Issue | 7 months ago |
| Active | |||||

Part II of my new horror story is now up. You can read The Hunger in its entirety here.
The Unreal World is a reader-supported publication. To receive new posts and support my work, consider becoming a free or paid subscriber.
Hi! Yeah, I’m more than a little behind on updating this Substack about reality shows and game design, so I hope you’ll forgive me for posting about something that isn’t that at all: It’s part one of a two-part horror story I’ve written cal...
One of the most common things I hear about unscripted TV from people who do not watch it is, like, “but OMG, isn’t it so trashy? Isn’t it so exploitive?” as if all the participants are innocent dummies who have no idea what will happen when...
When I first started watching unscripted television back in the Y2K Times (it’s no coincidence to me that reality TV and the rise of the mainstream internet occurred in tandem!), it quickly became uncommon for any participant to even acknow...
The junction of reality shows and game design is so interesting to me because even the shows that aren’t games or competitions themselves are interactive for the viewer in their way. So far in this series, we’ve looked at a few design compo...
Subscribers, engagement, traffic and sponsorship for The Unreal World.
| Subscribers | Monthly Web Visits | Accepts Sponsors | |||
|---|---|---|---|---|---|
| Estimated Cost per Ad | |||||
The writers behind this newsletter.
Leigh Alexander is a multidisciplinary writer and narrative designer for games, working at the junction of storytelling and tech.
You can find recent issues that have been published by The Unreal World on Reletter by scrolling up to where it says Latest Issues. Tap on the link for any of the most recent emails or hit More Issues to see older ones.
To see how many people subscribe to The Unreal World, simply upgrade your Reletter account. We provide readership numbers and lots of other stats for this newsletter so you can decide if it's worth reaching out to.
Newsletter advertising can be extremely effective when it's done right. Before you pitch The Unreal World as a potential sponsor or partner, make sure that you've done your research and checked its newsletter stats with Reletter.
Then, personalize one of our winning pitching templates and send it to the right person using the contact info provided.
Newsletter ad rates (or CPM) vary depending on many factors, including industry, number of subscribers, open rate, ad placement and more.
To find out how much an ad will cost, contact The Unreal World using the contact information provided and ask for a copy of their media kit.
Scroll up to where it says Related Newsletters to see other publications like The Unreal World. You can also search our email newsletter directory to discover other newsletters that cover the topics you're interested in.
Reletter provides this newsletter's website URL above, where you will often find their contact information. We also provide links to associated social media accounts and pitching templates so you can reach out fast.