
A publication about the stories in video games and the stories they create for us.
| Platform | Pricing | Freemium | Publishes | Twice weekly | |
|---|---|---|---|---|---|
| Issues | 95 | Founded | a year ago | Last Issue | 6 days ago |
| Active | |||||

A part of me withers away and dies every time I hear a person or publication refer to the PlayStation 3 as a “retro console.” I mean, come on! That system only released, like, checks notes twenty years ago…
Oh God.
I am currently going...
Or standing, if that’s more your style.
Of all the things that attracted me to play Mixtape—and there were many, including the fact the game comes from a renowned Australian developer, its John Hughes-style storytelling, and, of course, th...
When I first started getting into Sega’s retro catalogue in the early-2010s, it was slim pickings when trying to find newer titles in all these classic series.
Sure, there was a new Sonic the Hedgehog game releasing every second Thursday,...
There’s a story from the development of the Wii in which then-Nintendo president, Satoru Iwata, made a request to the hardware design team about the upcoming system. Legend goes that Iwata grabbed three DVD cases, placed them on top of each...
A love letter to how video games remember you.
I’m playing through Castlevania: Order of Ecclesia and things are not looking good.
Subscribers, engagement, traffic and sponsorship for The Video Game Storyteller.
| Subscribers | Engagement | 78 | Monthly Web Visits | ||
|---|---|---|---|---|---|
| Accepts Sponsors | Estimated Cost per Ad | ||||
The writers behind this newsletter.
\ud83c\udfae A publication about the stories in games and the ones we create while playing them. \ud83d\udcd6
he/they | I drink coffee, gin, and bourbon, and I'm a scholar of medieval literature and videogames. I'm here for some community with gamers who also overthink everything they encounter.
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