
Prepare to encounter unconventional perspectives on game production, LiveOps, leadership and transmutation.
| Platform | Pricing | Only free issues | Publishes | Daily | |
|---|---|---|---|---|---|
| Issues | 143 | Founded | 3 years ago | Last Issue | 6 days ago |
| Active | |||||

One-shot generation, mashups and clean-room cloning are the same move: skipping creative labour in game development
Skipped work reappears later as design debt, legal exposure or reputational cost
Steam games that disclose AI us...
Clair Obscur: Expedition 33 lost its Indie Game Awards over generative AI placeholder textures first made in 2022
The Alters, Crimson Desert and Clair Obscur all blamed AI placeholders that slipped past QA
Traditional placeholde...
AI coding agents make fixed-length sprints pointless for small indie teams, but they make quitting criteria more important than before
Production is a set of activities, not a job title, and small indie teams are already doing them badly
Why rejecting Agile ceremony left a generation of small teams with no way to make decisions
The four jobs to hand out by name...
What actually triggers a Steam AI disclosure, and what does not
Why the share of new releases carrying that disclosure went from one in ten to one in three
The grey zone between AI assisted and AI generated that trips up honest...
Subscribers, engagement, traffic and sponsorship for Game Production Alchemist.
| Subscribers | Engagement | 74 | Monthly Web Visits | ||
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| Accepts Sponsors | Estimated Cost per Ad | ||||
The writers behind this newsletter.
Seasoned game producer with 30 years in the field. I blend insight with fun, mentor teams, and champion agile, efficient game production. Focused on player experience, I build consensus and value adaptability in this ever-evolving industry.
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