
Prepare to encounter unconventional perspectives on game production, LiveOps, leadership and transmutation.
| Platform | Pricing | Only free issues | Publishes | Daily | |
|---|---|---|---|---|---|
| Issues | 137 | Founded | 3 years ago | Last Issue | 8 days ago |
| Active | |||||

Older game developers use generative AI more actively than younger colleagues, per GDC’s 2026 State of the Game Industry survey
Agentic coding creates a second artefact: the session. Almost nobody saves it.
When a developer leaves, the reasoning leaves with them. The code stays, but the why doesn’t.
Game studios are especially exposed: high t...
213 verified producer postings analysed across 14 specialisms and 10 seniority levels
Entry-level roles make up just 7% of the corpus, despite deliberate top-up searches
The experience ladder above that point rises in an almost...
Antifragile production means the management system gets stronger when the plan breaks
The difference between robust guardrails and genuine stress-seeking mechanisms
Why most of my hardening is reactive, and why that is the cheap...
Game Production Alchemist › Production 101 › Legal Docs Every Game Producer Should Know
Game producers are rarely the ones who sign contracts, but they live inside them every day
Understanding fixed-price versus time-and-mat...
Subscribers, engagement, traffic and sponsorship for Game Production Alchemist.
| Subscribers | Engagement | 76 | Monthly Web Visits | ||
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| Accepts Sponsors | Estimated Cost per Ad | ||||
The writers behind this newsletter.
Seasoned game producer with 30 years in the field. I blend insight with fun, mentor teams, and champion agile, efficient game production. Focused on player experience, I build consensus and value adaptability in this ever-evolving industry.
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