
A newsletter where I summarize the many games I play, discuss them with others, and post essays on related topics.
| Platform | Pricing | Freemium | Publishes | Daily | |
|---|---|---|---|---|---|
| Issues | 253 | Founded | 2 years ago | Last Issue | 15 hours ago |
| Active | |||||

Following the success of the first two games in the Castlevania series, Konami had another certified hit on their hands, and the first to break out from their mainstays of arcade cabinet shooters, a real-deal home console franchise. So, obv...
There are certain games, which, beyond their inherent qualities, accrue an indelible aura, a sort of prestige that remains long after they can be considered novel, or hip, or even any good. The NES had quite a few of these, and one of the m...
Thief: The Dark Project was a remarkable game, revolutionary for its time, enduringly compelling, and one of the best examples of stealth gameplay ever. Only two years later, Looking Glass Studios released a sequel, one that built on the fi...
Several years ago, I played the original Aggelos, a Metroidvania very distinctly modeled after the old Wonder Boy franchise, which shouldn’t really be a surprise coming from a developer named Wonderboy Bobi. I really liked Aggelos, which ha...
I somehow let this slip by me last week, but I caught it this time. My new favorite optimization not-a-puzzle RPG of all time has a new...
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The writers behind this newsletter.
Gamer by birth, loser by choice, writer by accident.
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