
Video game essays and reporting putting the spotlight on the Canadian video game industry, by a journalist and a recovering marketer based in Toronto. A sucker for good RPGs, adventure, and cozy games (whatever that means).
| Platform | Pricing | Only free issues | Publishes | Weekly | |
|---|---|---|---|---|---|
| Issues | 69 | Founded | a year ago | Last Issue | 7 days ago |
| Active | |||||

I’m a big fan of the Czech indie gamedev collective Amanita Design.
Their trippy, charming Samorost 3 made me a gamer before I even realized it.
Their shorty Pilgrims is slapstick comedy gold, which I recommend to everyone from casual ga...
For most of April, I was laser-focused on finishing Blasphemous. The task of completing it weighed heavily on my shoulders, feeling more like homework than fun. I dreaded every new area and every new boss, even though somehow, along the way...
OFFBEAT by Whetstone Games / Pantaloon
For the longest time, I had only subscribed to one video game PR list (sent by terminals.io), so the number of mostly irrelevant emails landing in my inbox was manageable.
As I fleshed out my gaming...
The House of Hikmah / Lunacy Studios
I knew I wanted to take on The House of Hikmah the minute I learned about its existence. The game had been out less than a week at that point, and very few outlets reviewed it, which would have surprise...
The Canadian Game Awards are only four weeks away!
To say I'm excited is an understatement. Since I've embraced video games journalism as something I want to do seriously and with focus, a big celebration like that feels like a big, big de...
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The writers behind this newsletter.
Freelance writer & journalist. Gaming, Canadian-made video games, hot takes and cold drinks. She/her
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