
A column about the conversation happening in games, Australia and Australian game development.
| Platform | Pricing | Only free issues | Publishes | Weekly | |
|---|---|---|---|---|---|
| Issues | 219 | Founded | 6 years ago | Last Issue | 6 days ago |
| Active | |||||

My guest for this issue of Multiplier is Michael Hunter, the developer behind the upcoming rhythm racer ANGEL. The game was shown off at ALT: Games earlier this year and is expected to release sometime in 2026. You can find a demo and more...
Source: Crate Entertainment
Developed and released by Create Entertainment in 2016, Grim Dawn is a lot of things to a lot of people.
To some, it’s the successor to the original Titan Quest. To others, it might be notable because of how i...
My guest for this issue of Multiplier is Tali Faulkner, the Maori game developer behind 2020's Umurangi Generation. Six years on, Faulkner is hard at work on their next release: a narrative adventure game that reimagines the work of H.P. Lo...
My guest for this issue of Multiplier is Andrew, project lead at Walky Squawky. Based in NSW, the studio is currently working on its first game: Your Party Blows Ass. You can follow Andrew over on Bluesky and follow the studio over on its w...
While my desire to delve into Games Workshop’s sprawling sci-fi saga was relatively-genuine, my curiosity about RA Salvatore’s similarly long-running series about a drow named Drizzt Do’Urden was more morbid than anything else.
Just how m...
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The writers behind this newsletter.
Technology and Entertainment Journalist.
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