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Multiplier

Fergus Halliday

A column about the conversation happening in games, Australia and Australian game development.

Platform
Substack
PricingOnly free issuesPublishesWeekly
Issues224Founded6 years agoLast Issue7 days ago
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Latest Issues

Control Resonant (2026) review

Source: Remedy

Control Resonant might just be Remedy’s weirdest game to date, but I don’t mean that in the usual way.

Arriving seven years after the science-fiction shooter that began Remedy’s recent renaissance period, Control Resonant i...

7 days ago

Can Red Kiss thrive where Bloodlines 2 fell short?

Source: Wispfire

My guest for this issue of Multiplier is Roy van der Schilden, a writer and business director at Wispfire. The Netherlands-based studio recently announced its upcoming vampire RPG Red Kiss, which caught my eye for obvious...

23 days ago
2

Can this horror game about giant robots still inspire claustrophobia?

Source: Swimming Scorpions

My guest for this issue of Multiplier is Maciej Machowicz, the solo developer behind the upcoming horror mecha game Engine of Sin.

I came across the game via this Wargamer article a few weeks back and found the...

a month ago
2

Star Wars: Zero Company (2026) review

Source: Bit Reactor

Firaxis’ X-COM series has been on ice for over half a decade now, but its take on turn-based tactics has accrued no shortage of imitators in the interim. Star Wars: Zero Company is more than just the latest though – it’...

a month ago
1

Why didn't Masquerada make its mark on the CRPG crowd?

Source: Witching Hour Studios

My guest for this issue of Multiplier is Brian Kwek, the former co-founder of Witching Hour Studios. These days, he heads up Ysbryd Games — which recently published the psychological horror platformer LOVE ETE...

2 months ago
2

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  • Fergus Halliday

    Technology and Entertainment Journalist.

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